20. Comics & Sequential Art: Principles & Practice of the Worlds Most Popular Art Form, Expanded to include print and computer by Will Eisner (3.5/5)
A basic breakdown of the design and language of comics. Most of his examples are from his The Spirit comic-- not really my thing but useful to illustrate his discussions on framing, timing, angles, style, and other elements to consider if you want to start writing and drawing your own comics.
21. Understanding Comics: The Invisible Art by Scott McCloud (4.5/5)
The book itself is a graphic novel, and McCloud takes the basics from Eisner's book a lot further. He tackles the origins and history of comics as well practical and aesthetic concerns. The aesthetic progressions he traces in art, history, geography, and technology as they relate to comics are fascinating. Informative and a pleasure to look at and read.
A year ago on TTaT: Let it burn
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